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Gee-k.net

Learning to make sprites


Created on: 12-01-2019  By Gee
I was looking through the contents of the cassette that came with the Teach yourself Amstrad basic book and found a blackjack game.
I played it for a bit and found it quite addictive, even with it's lack of graphics, sound or even wording that looked vaguely human.
I was thinking about how I could make it better by using sprites for a few things. Maybe even add some background music and sound effects. This led me to look into how to make sprites for the Amstrad. It took me a good bit of searching and reading to try find something that might work. I was thinking I might need to just remake it all in assembler, but I don't quit... Read More!


Drawing the logo in BASIC


Created on: 22-12-2018  By Gee
I gave myself a lesson in drawing things to the screen in BASIC. It took a good long while but I eventually got the hang of it. I'm sure there must be another way of drawing the amount to screen that I have. Otherwise drawing anything in games would take forever too.
I saved my work to some cassette and disk files if anyone else wants to see my "handy work" and then offer advice on how it could be done quicker and better.... Read More!


First delves into locomotive BASIC


Created on: 17-12-2018  By Gee
I was doing a bit of reading on Sunday night and came across a scan from an amstrad magazine from February 1991.
In the scan was a "10 line" type in bit of BASIC coding. I say "10 line" because there was so many commands in each line separated by the use of ':'.
This of course made things a bit more difficult when it came time to debug the program after having copied the lot out and it didn't run. If I remember correctly, they rarely did run 1st time due to some spelling mistake, missing a dot or using ';' instead of ':'. Another reason I hate using the ':' for different actions. Just use a new line!

However, due to this program not working correctly I found a way of making debugging slightly easier. "How?" do I... Read More!


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